Chapter 653 A Corpse per Step (First Chapter) Master of Marvel's Cosmic Magic

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    After researching the magical patterns in the Sacrificial Hall, it was found that they are roughly what should be the magical array of this world that consolidates the nature energy of darkness and death.

    George no longer wasted time, took away the soul stones from the altar, and continued to venture deeper.

    Soul stones are natural magical stones that store the souls of the deceased.

    Used for enchanting weapons and armor on the enchanting table, or recharging already enchanted weapons.

    Soul stones come in different sizes and strengths: miniature, small, normal, large, super-large, and black.

    Souls are generally captured by the soul trap magic of a summoning school and stored in soul stones, or enchanted weapons with soul traps.

    Soul stones are mainly sourced from underground veins mined naturally. Naturally dug soul stones have their own energy, while empty soul stones need to be filled with soul-stealing magic after use.

    So, the value of soul stones is not only determined by their size but also by the amount of soul energy they store.

    The soul stones in front of you are all normal-type soul stones, and the remaining energy is about half. They can still be sold for quite a bit of money if sold.

    The rewards in the game for going into ancient tombs are all related to your own level.

    The higher your own level, the more valuable relics in the ancient tomb, and the stronger the power of the undead within it as well.

    But in reality, it is definitely not like this. The amount and value of the treasures in the ancient tomb are mainly related to the size of the tomb and the level of wealth of the tomb owner before death.

    Therefore, having just entered the core area of the ancient tomb and not having ventured very deep inside, he has already acquired items worth nearly 10,000 Cepitins.

    With 10,000 Cepitins, a decent house in White Marvel City can be purchased.

    Of course, the level of danger can be known by looking at the dead thieves.

    For most adventurers, exploring the Nord Ancient Tomb is essentially a one-way trip, in with a life and out without.

    For true strength, whether it's joining major factions or being a mercenary, it will not be lacking in making money.

    There is no need to enter the Nord Ancient Tomb for adventure.

    Because one never knows just how powerful the undead inside the ancient tomb are, or how large the scale is, making it impossible to anticipate the danger.

    "Pick it up!"

    He threw the bag containing the Gundold enchanted weapons, gems, gold coins, golden claws, noble accessories, and soul stones to Averil behind him.

    George kicked open the iron door in front, his hands turning into afterimages to catch all the poison arrows shot at him, and calmly walked into the antechamber of the tomb ahead.

    Averil took the bag and looked at the treasures inside, his eyes revealing a glint of greed for a moment, but after seeing George's back ahead, he recovered his composure.

    This person is undoubtedly a top-tier warrior; he can kick open an iron door and crush the skull of the Spider Queen. He couldn't escape even without anything, let alone with all these items.

    So, he simply carried the bag and became George's shadow.

    "Aargh! Damned creatures, dare to disturb the king's slumber!"

    As soon as they entered the hall, hundreds of lying undead warriors suddenly opened their eyes and rolled off the beds on the walls of the hall.

    Some of them wielded giant axes, some held long swords, and some pulled out long bows, charging towards George quickly.

    "So many!"

    Averil, seeing this, quickly stepped back, his face showing a look of fear.

    The combat power of undead is how strong?

    Skinny, tough, insensitive to pain, without vital organs, fearless and bloodthirsty. Even if their heads are cut off, they can continue attacking.

    Only by cutting off all their limbs can you stop them from moving.

    The only weakness is that their movements are slightly slower than normal people.

    But these are just the ordinary undead servant and soldier. There are also more powerful undead sorcerer and undead overlord, that is, undead general, which can use magic and also emit terrifying dragon roar.

    Even in a one-on-one fight, he cannot defeat the most ordinary undead. The two at the door were only dodged by him through stealth.

    He never expected to find so many undead in the core area's hall.

    He suddenly felt relieved that he hadn't run away immediately after being saved, otherwise, even if he could avoid the pursuit, he would die in the hands of these undead.

    Then he turned his head to George, thinking to himself:

    "So many undead, even if it's him, he dares not to continue deeper down."

    However, he noticed that the powerful Briton in front of him showed no sign of fear or hesitation when he saw the undead. He just walked straight ahead, confident and unflinching.

    After that, he opened his mouth wide.

    He felt that George was already very strong, not inferior to top-tier mercenaries and bounty hunters, but he never expected George to be even stronger than he imagined.

    George faced the undead that surrounded him, didn't even raise his hand, and just kicked one foot at a time, blasting all the attacking undead.

    Yes, that's right, not just kicked them away, but blasted them apart.

    The kind that explodes into pieces, scattering them in all directions.

    Even with the tomb's magical array for restoration, it would take a month or two for the pieces to slowly gather and restore.

    In less than a minute, George had already defeated all the undead and arrived at the other end of the hall.

    "Follow me."

    Noticing that Averil was still there dazed, George gave a faint reminder and then entered the tunnel behind.

    Averil swallowed hard, and quickly followed up.

    If he had previously hoped to grab a bag of treasures and escape the tomb once George was surrounded by undead, now that thought was unimaginable.

    On the way forward, George encountered all sorts of undead, whether they were those who could cast magic or those who could use dragon roars. He dispatched them all with a single kick, without any surprises.

    Unless it was a level of Dragon Priest, even the strongest Undead General could not withstand his full-force kick.

    "I don't know if it's because of the MOD enhancement or if it's really this strong in reality."

    George, who had finally cleaned up and arrived at the central hall of the Dragon Claw Chamber, muttered in his heart.

    He roughly estimated that, from defeating the Spider Queen to entering the Dragon Claw Chamber, he had killed at least eight hundred undead.

    And quite a few of them were relatively strong undead overlords and undead sorcerers, who had the power to stand their ground and possessed various elemental magics.

    If the dragon-descendant followed the normal process and came to retrieve the dragon stone immediately after going to the Snowflake City, he might not even know how he died.

    But after thinking about it, he realized that the dragon-descendant should not be a fool either. After discovering the danger of the tomb, he would definitely leave to improve himself at other places before coming back to find the dragon stone.

    In theory, after Odin returns and regains his strength, and then formulates a plan to revive the great dragon, it is not something that can be completed in a short period of time.

    So the dragon-descendant has plenty of time to improve himself.

    "Mr. I know how."

    Upon finally arriving at the longed-for Dragon Claw Chamber, worried about being silenced after the fact, Averil, wanting to demonstrate his value, quickly took out the Golden Dragon Claws from the bag and prepared to go ahead and break it.

    Just as he was about to say halfway through, he saw George already kicking towards the door of the Dragon Claw Chamber.

    

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