Chapter 653 A Corpse per Step (First Chapter)

Genres:Girls Channel Last update:25/03/24 17:57:20
    After studying the magical patterns in the sacrificial hall, I discovered that they are most likely a magic formation that concentrates the dark and deathly energy properties of this world.

    George no longer wasted time, took away the soul stones on the altar, and continued to advance deeper.

    Soul Stone is a natural magical stone used to store the souls of the deceased.

    Used for enchanting weapons and armor on an enchantment bench, or to charge already enchanted weapons.

    Soul Stones come in different sizes and strengths: Miniature, Small, Average, Large, Extra Large, and Black.

    Soul Stones are typically captured using the "Soul Trap" spell from the Summoning School of Magic, or with weapons enchanted with soul traps.

    Soul Stones mainly come from naturally mined veins underground, which have their own energy. The blank soul stones that have been used up need to be filled with soul-sucking magic.

    So the value of Soul Stones not only depends on their size, but also on the amount of soul energy they store inside.

    The Soul Stones in front of me were all of the ordinary type, with about half of their energy remaining. If I take them out, they can still be sold for a good price.

    In the game, the rewards from entering ancient tombs are related to the player's own level.

    The higher the player's level, the more valuable the treasures found in ancient tombs will be. At the same time, the strength of the zombies inside will also be stronger.

    But in reality, it is definitely not like this. The number and value of the treasures found in ancient tombs are mainly related to the scale of the tomb and the wealth level of the tomb owner before death.

    So, as he has just entered the core area of the ancient tomb and has not delved too deeply inside, the items he has found are already worth nearly ten thousand Sapetins.

    Ten thousand Sapetins can buy a quite good house in Baiman City.

    Of course, the level of danger can be judged by the dead thieves.

    For most adventurers, venturing into the Nord's ancient tomb is essentially a one-way trip, in that they enter with a life and often don't leave with one.

    For true strength, whether joining major factions or being a mercenary, it will not be lacking in making money.

    There is no need to take the risk of venturing into the Nord's ancient tomb.

    Because no one knows how strong the zombie ghosts inside the ancient tomb really are or how large the scale is, the danger cannot be predicted.

    "Hold it!"

    He threw the bag containing Gonord enchanted weapons, gems, coins, golden dragon claws, noble accessories, and soul stones to Averil behind him.

    George kicked open the iron door in front, his hands becoming afterimages to catch all the poisoned arrows shot at him, and he strolled into the ante-chamber hall of the tomb in front.

    Averil took the bag and looked at the treasures inside, a greediness flashing across his eyes, but after seeing George's back, he regained his composure.

    The man in front of him is undoubtedly a top-level warrior. He can kick open an iron door with one foot and explode the head of the spider queen. He couldn't escape with his empty hands, let alone with so much stuff on him.

    So he meekly carried the bag and became George's sidekick.

    "Roar, damn it, how dare you disturb the king's slumber!"

    As soon as they entered the hall, over a hundred undead warrior ghosts lying down suddenly opened their eyes and flipped off the beds from the wall openings in the hall.

    Some were wielding great axes, others longswords, and a few drew bows, quickly charging towards George.

    "So many!"

    Averil, seeing the situation, hesitated to retreat and a look of terror appeared on his face.