Chapter 368 Join Together (Part 1)

Genres:Girls Channel Last update:25/03/24 17:55:37
    "Very good."

    After George heard the rules of the team defending the battleground, he also felt very good.

    In the team defending the pavilion battle, at the end of the day, it's all about the overall strength of the guild. For their guild, whether they are the pavilion guild or not, they can at least earn sixty points.

    Actually, if possible, he wouldn't mind being the guild that holds the pavilion.

    Because the pavilion guild can get a maximum of sixty points, and if a non-pavilion guild operates well, it can get one hundred and five points.

    Firstly, they selected five members from the pavilion guild, with each member worth ten points, totaling to fifty points to become the pavilion holder. Then, after becoming the pavilion holder, they chose three more challengers from other guilds, with each guild worth fifteen points, which added up to another forty-five points.

    With sixty points added to forty-five points, it's exactly one hundred and five points.

    However, think about it. The organizer probably won't let their guild be the challenger guild, it's definitely the pavilion guild. Who could have predicted that they would perform so fiercely in the preliminary and individual matches earlier.

    If they had intentionally shown weakness in the first two matches, then there might still be a chance now.

    However, that's not what he wants. What he wants is to lead the guild all the way forward, without the need for deliberate modesty. He wants to display that the Tail of the Fox is the strongest, and that he, George, possesses the courage to suppress all with his presence alone.

    Indeed, after explaining the rules, the pumpkin man began to announce the list of six pavilion guilds:

    "Tail of the Fox, Tooth and Claw of the Tiger, Stomps of the Mermaid, Scales of the Serpent Princess, Quadruple Hound Hunters and Azure Pegasus!"

    The announcement of the list was completed, and the random matching began. Soon, the four challenger guilds for each pavilion guild appeared on the magical projection screen.

    And then it's the pre-match conference for each guild.

    Since it's a team battle, coordination is crucial. Who goes first, who goes last, whose magic is better at countering, how to score and how to defend points - all these need to be discussed during the pre-match conference.

    This team defending the pavilion battle is not an easy task for either the defending guild or the challenging guilds.

    The magic users of the defending guild may be powerful, but they are facing magic users from guilds with more than four times their number, and the magic users who have qualified for the preliminary rounds are not necessarily weak.

    Even a magical user like Ruka, who belongs to the Ten Saints, has limited mana. Using magic continuously will eventually deplete their mana and render them unable to fight.

    For the challenging guilds, facing a defending guild that is obviously stronger, the order of going first or last is also very important. Going first means scoring earlier, and with confidence, they might even want to defeat the defending guild and become the new defending guild themselves.

    Going last allows them to sit back and wait for the challenging guilds in front of them to consume the strength of the defending guild, so that they can benefit from the situation as the "beneficiary."

    George and the other four are also having a pre-match conference.

    The small meeting ended in less than a minute, because George had already thought out their combat strategy.

    "Our strategy is simple: I go first and take them all down one by one to score sixty points."

    "President, isn't this a bit too brute?"

    The four heard George's combat strategy and their eyes widened.

    They felt that as the defending guild, no guild would put their top magical user first.

    On one hand, it's too difficult to defeat the top twenty magical users from four guilds one by one by oneself, even if it's possible, it would definitely require all-out effort and leave one exhausted.

    On the other hand, doing so would reveal all their magic and secret techniques, and there would still be the massive battle after the team battle.

    Therefore, the most intelligent move is to keep the ace card for last. If the first four successfully defend, there would be no need for the ace card to make a move.

    If they can't hold on, the ace can still intervene in time.

    As for the first four being defeated, letting the challenging guilds score forty points is actually irrelevant. With a team of four, they can still share the points and it wouldn't pose much of a threat. As long as they can hold on until the end, they will still earn sixty points.

    "It's best to be straightforward and brutal, so that the audience can remember it, and in the future, we can receive more guild tasks."

    Don't worry, I have it all under control.

    After George had set the strategy, he led the four candidates to choose a stage and stood up. They were waiting for their four challengers guilds to challenge them randomly.

    Approximately twenty minutes later, the five remaining pavilion guilds also stood on their stages. The challenging guilds below had agreed on the challenge order.

    "Bang!"

    "Dong!"

    "The team defending the pavilion battle has officially started. Please, all challenging guilds to come to the stage!"

    With the host's loud voice, the cheers and encouragement of the audience echoed throughout the sky.

    "Our Wild Boar's Fang is challenging!"

    The five magical users from the Wild Boar's Fang guild approached the stage that George and his team were defending.

    They felt that their luck was still quite good, having been matched against the Tail of the Fox guild's pavilion.

    Firstly, they knew it was impossible to defeat the Tail of the Fox and become the new pavilion holder. However, apart from the leader cat, the remaining four magic users were mainly enhanced by magical artifacts.

    Now that they knew the capabilities of the opponent's magical artifacts, as long as they operated them properly, even if they couldn't defeat all four, defeating three should be no problem. This way, they could easily secure thirty points.

    That's why they decided to go first, otherwise, if they let other guilds handle the first four, they would have to face the leader cat in the end.

    Everyone knows that the leader cat is not just a product of magical artifacts, but is genuinely strong. It even scared off the leader of Tooth and Claw of the Tiger, with its power so terrifying that it could rival that of the most powerful magic users.

    They didn't want to end up facing it, as there was a possibility of getting zero points and being eliminated right away.

    However, as they were waiting to see which of the four members from their side would go first and then prepare to send out people according to the agreed strategy, they saw George, the leader of the opposite team, fly over to their side with his wings.

    "Not at all. No way!"

    Seeing that the Tail of the Fox sent out as their first opponent was none other than their strongest leader, George, the five members of the Wild Boar's Fang guild were completely startled.

    "So fierce?"

    The five pavilion guilds on the other five stages were also equally surprised. They didn't expect the Tail of the Fox to reveal its ace card so early in the game, unlike how they all kept theirs hidden until the end.

    The guild with the crocodile skin emblem, below the Tail of the Fox pavilion, was already laughing with joy.

    They were the last team on this stage, and if the first three teams could defeat the leader cat, they might have a chance to pass through the rest of the four and get thirty points, as well as earning the honor of becoming the pavilion holder.

    "Don't come one by one, it's too time-consuming. All of you go at once!"

    George spoke as he landed.

    According to the rules, each guild has to have a five-person turn-based one-on-one battle. If they lose, they continue until they defeat a magical user from a pavilion guild, earning ten points in the process.

    However, George thought it was cumbersome to deal with them one by one. He wanted all five of them to attack together. After all, for him, solving five or one was no different—it was just as simple.